Ether Saga Odyssey

It is the Golden Age of the Middle Kingdom. It is a time of great prosperity and cultural advancements. Philosopher kings reign, the arts reach their peak, and wars between neighboring states have all but ceased.

Forsaken World

In the beginning two gods existed - Dyos and Nyos, they were the rulers of the universe and could create and destroy as they saw fit. This time the fate of the land will be in your hands.

Jade Dynasty

Ever since the rise of humans, the world has been at war. The humans, who have ascended to a level of power never meant for them, find themselves embroiled in a war with the gods. For too long, the Balo and Arden of the immortal Athans have waged war, trying to quell this human insurrection.

Ether Saga Odyssey

A Heavenly decree is made stating that an expedition will be sent to the Western Lands to seek the knowledge, wisdom, and blessings required to calm and purify the Heavens once again.

Forsaken World

Mylvada barely survived the battle and prior to departing Eyrda, he revived Dysil, the giant creature who descended from the Giant Tree of Eyrda. The body of an evil giant dragon was given to Dysil who renamed himself Strom Lord.

Jade Dynasty

Descending upon the war-torn world are two of the Athan elite: the lethal Rayan and the noble Celan. The Rayan are merciless killers and assassins, and the most feared faction of the entire Athan race.

Showing posts with label nub player. Show all posts
Showing posts with label nub player. Show all posts

Friday, October 5, 2012

First Timer [Ether Saga Odyssey]



When I first started playing a MMO game, I wasn't expecting much. But neither did I expect a crash-course on the basics as well. It was terrifying for a newbie, and probably even more terrifying in a sense that everything's new. New surroundings, new sensations, new sights, new sounds, new friends, etc etc.

True that MMO games are so much different than PC-based games like Sims Social on Facebook. It's an entirely different gameplay where everything is a little competitive where who gets the most kills out of a PvP/PK system, who hits the hardest, who crits the best and stuffs like that.

But the best advice I had learned and willing to pass on is: Enjoy the gaming experience.

Why? Because you can only be a newb/nub player for only so long before you level past the "baby" levels and moved on to bigger things in the game itself. Dungones/Instances that are immensely even harder than the lowbie ones that you can do solo. World bosses that takes effort from 5-6 teams, while trying to fend off troll alliances who just wants to see you fail. And not forgetting, trolls on World Chat (this term differs in different MMOs), trying to make you feel even lousier, especially after trying, and successfully made you and your teams failed to take a boss that everyone's so excited and anticipating for.

Different MMO games are unique in their own way. For example, in ESO, you can learned a total of 2 vocations to craft things, and most times, these 2 vocations are needed because they complement each other as a whole. While in JD, the vocation system is pretty similar, but as long as you have the recipes and correct vocation level, you can pretty much craft anything and everything. Although to progress through the levels of a vocation, you may need to stay at a specific level for the vocation materials.

And as for FW, starting at early levels, you may find yourself having too much vocation points to learn stuffs. But as you progress further on, you will find that it is necessary to stick with some vocations, while certain ones can be freezed in favor of others that may help you lots more in terms of questing and so on.

I personally believe that the first step to any MMO games is actually the vocation process. Just think about it, most vocation lets you craft pots instead of having to buy them off NPCs in bulk. It definitely helps you save more for your gears in the long run.